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Unwalkable ground
Unwalkable ground









unwalkable ground

If a Villager has a Nametag, it is now displayed along with their trade tier ( MCPE-152644).Modified the Cat's head position while sitting to match Java Edition ( MCPE-46668).Increased Sculk Shrieker and Sculk Sensor generation rates in Deep Dark and Ancient Cities to better match Java Edition ( MCPE-153525).Fixed Hoglin and Zoglin hitbox size and hit range to match Java Edition ( MCPE-65424).

unwalkable ground

  • Oak and Mangrove Fence Gates are now flammable ( MCPE-160098).
  • Drinking a Potion will now leave the empty Glass Bottle in the slot you drank it from rather than the first empty inventory slot ( MCPE-26436).
  • Eating a Stew will now leave the empty Bowl in the slot it was eaten from ( MCPE-56367).
  • Fixed an issue where Boats with Chests would not drop the Chest's contents when destroyed by the /kill command ( MCPE-160186).
  • ancientcity -> ancient_city) the old names will still work but will not show up in the autocomplete
  • Changed some structures names in the /locate command to have underscores, like in Java Edition (e.g.
  • Fixed an issue where Light Blocks would be removed when placing an Armor stand over them ( MCPE-151856).
  • The item stack popup animation will now only play when a new item is added to the stack ( MCPE-23995).
  • Fixed the bottom texture of the Melon block to match the top texture ( MCPE-31035).
  • Amethyst blocks no longer produce sound when jumping off them.
  • The Enchanting Table now produces a sound when enchanting an item.
  • Modified the Fireball entity's collision box to match Java Edition.
  • unwalkable ground

    We're excited to share Bedrock version 1.19.30 with you all! If any of you were worried about eating the bowl along with your stew, worry not: you can keep your bowl now.Īs always, we appreciate all your help and input, please report any new bugs at  and leave your feedback.











    Unwalkable ground